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Machinal
1999
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1999
MACHINAL is a play in nine episodes by Sophie Treadwell, first produced in 1928 and published in 1929. The setting is 1920s New York and a seaside hotel. Suggested by a notorious murder case, this expressionistic play (also produced as The Life
Invisible Cantilever
1996
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1996
This project considers the distance between the viewer and what is being viewed. How does technology alter our perceptions of distance, scale, and structure? Technologies for viewing continue to evolve, from the camera obscura to the telescope to
Animal Infected
2011
Infections of a mental kind and the examination of the animalistic are the topics of the Zurich media art group ‹knowbotic research› in their most recent project ANIMAL INFECTED. The infection takes place subtly, for instance with an expres sion
ZOONE
1985
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1985
Media environment Shown at Amerlinghaus Vienna (A) in the context of the "Computerkulturtage" When the elephant falls from the tree, the ants die. Zoone- zone, zoo Computer images quickly animate a composition scheme with rhythm changes- Screen 1
Starry, Starry Night
2010
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2010
In this work, every participant is a star in the heaven. With each other of them, they communicate, create and illuminate, so that they sparkle into a starry, starry night. Starry, Starry Night is about environmental issues, this work is to awake
Schafhof - European Art Forum Upper Bavaria
CAT - Communication, Art and Technology
2000
Strauss, W./ Fleischmann, M./ Novak, Jasminko. CAT - Communication, Art and Technology In Global@home, edited by Herbert KubicekHeidelberg, DE: Hüthig Verlag, 2000.
SonarSound Sao Paulo
2004
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2004
SonarSound Sao Paulo will be held in three of the city’s emblematic venues -Teatro Abril, Instituto Tomie Ohtake and Credicard Hall- and over three days and nights it will bring together Arto Lindsay, Jeff Mills, Laurent Garnier, Liars, Patife,
Beauty and the Beast - The Conjugal Bed
1988
Multi-media found object and audio installation. The handsome young god Amor comes only at night under the cover of darkness to lie with his mortal wife, Psyche. To protect her from the wrath of his jealous mother Venus he has Psyche and her family
Game Art
2003
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2004
Event: Game ArtInstitution: Weltkulturerbe Völklinger Hütte, Europäisches Zentrum für Kunst und IndustriekulturComment:
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