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High Technology Art
1991
Popper, Frank. High Technology Art In Digitaler Schein: Ästhetik der elektronischen Medien, edited by Florian RötzerFrankfurt/Main: Suhrkamp, 1991.
Building the Emerald City
2004
-
2004
The original story of the Wizard of Oz by L. Frank Baum was published in 1900 and was already widely read by the time of the release of the 1937 film of the same name. For most people, the film provides the dominant imagery of the story, and it is
Susan Narduli
Susan Narduli is a Los Angeles-based artist and Principal of Narduli Studio – an interdisciplinary design practice with commissions in public art, public spaces, digital installations, light environments, and landscapes. She holds a Bachelor of Fine
Art, Action and Participation
1975
Popper, Frank. Art, Action and Participation. New York: New York University Press, 1975.
Frank Popper and Virtualized Art
2004
Nechvatal, Joseph. Frank Popper and Virtualized Art Tema Celeste Magazine 101 (Winter 2004): 48-53.
Ecrire sur l´art: De l´art optique à l´art virtuel
2007
Popper, Frank. Ecrire sur l´art: De l´art optique à l´art virtuel. Paris: Editions L'Harmattan, 2007.
From Technological to Virtual Art
2006
Popper, Frank. From Technological to Virtual Art. Cambridge, MA: MIT Press, 2006.
Frank Schubert
After studies of Philosophy and esthetic theory in Frankfurt und Paris (1988-1992) a short intermezzo followed as scientific assistant at Museum für Moderne Kunst in Frankfurt am Main. 1992 starting artistic practice with the projekt "Human
Intersections between Communication, Art and Technology - the CAT Study
1999
Fleischmann, Monika and Wolfgang Strauss. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
Intersections between Communication, Art and Technology - the CAT Study
1999
Strauss, Wolfgang and Monika Fleischmann. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
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