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The Living Image
2003
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2004
A major Virtual Reality installation, motion tracking technology, stereoscopic projection as well as interactive sound and video create a unique immersive experience. (source: http://www.grahamnicholls.com/)
In Conversation
1997
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2001
A www/street intervention. When live and located, "In Conversation" provided the means for people in the street (or gallery), and users on the Internet to engage in a live dialogue with each other. The work aimed to examine the boundaries and social
Transporting Skies
2002
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2002
Transporting SkiesArtist: Susan CollinsComment:
The 21st Century Virtual Reality Color Organ
2001
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2001
The 21st Century Virtual Reality Color OrganArtist: Jack OxComment:
Ursonate
1991
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1996
UrsonateArtist: Jack OxComment:
bubbles
1998
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2000
Interacting with virtual bubbles is quite simple...you just walk in front of the projectors light beam and cast your shadow onto the projection screen. The bubbles will recognize this shadow and bounce off its outlines, at the same time emitting
World II for Bosnia
World II for BosniaArtist: Jenny HolzerComment:
World I for Bosnia
World I for BosniaArtist: Jenny HolzerComment:
Gravity and Grace
1995
in collaboration with Masayuki Towata. The observer is confronted with the dark surface of a half-mirrored glass on which blinking red LED lights and the observer’s own image is reflected. Within a short time, blue shafts of light begin to radiate
utHOPEia
2001
Hope in fusion with Utopia is here in perspective, looking at St Virgil, which has become part of the every day (esthétique du quotidien). By fragmenting the space and recontextualising elements of the place, utHOPEia is "hoping" to have the
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