Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
1056
1057
1058
1059
(current)
1060
(more)
1077
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Disentangling Utopian Dreams
1993
Penny, Simon. Disentangling Utopian Dreams In The Computer is not Sorry, Boston: 1993.
World Graphic Design Now 6 - Computer Graphics
1989
Katsui, Mitsuo and Toshifumi Kawahara, ed. World Graphic Design Now 6 - Computer Graphics. Tokyo, Japan: Kodansha, 1989.
Osmose: Is VR Supposed to be this Relaxing?
1996
Sims, David. Osmose: Is VR Supposed to be this Relaxing? Computer Graphics and Applications (IEEE Computer Society) 16, no. 6 (November 1996): 4-5.
Artificial Evolution
for
Computer Graphics
1991
...ims, Karl. Artificial Evolution
for
Computer Graphics In...
Choreographed Image Flow
1992
Sims, Karl. Choreographed Image Flow The Journal of Visualization and Computer Animation 3, no. 1 (January/March 1992): 31-43.
Interactive Evolution of Equations
for
Procedural Models
1993
... of Equations
for
Procedural Models The...
Geometry and Part Feeding
2002
Van der Stappen, Frank and Robert-Paul Berretty and Ken AND Overmars Goldberg. Geometry and Part Feeding In Sensor Based Intelligent Robot Systems, edited by H. Bunke and H. I. et. al. ChristensenVol.2238. Lecture Notes in Computer Science, ,
The Computer Artist´s Handbook: Concepts, Techniques, and Applications
1992
Schwartz, Lillian F. and Laurens R. Schwartz. The Computer Artist´s Handbook: Concepts, Techniques, and Applications. New York: W W Norton and Co, 1992.
Höhlenbewohner, 3D-Umgebung der virtuellen Art
1997
Sperlich, Tom and Gernot Schärmeli. Höhlenbewohner, 3D-Umgebung der virtuellen Art ct magazin für computer und technik 1 (1997): 78-81.
Spektakel am Deichtor
1993
Sperlich, Tom. Spektakel am Deichtor c´t magazin für computer und technik (May 1993).
1
…
(more)
1056
1057
1058
1059
(current)
1060
(more)
1077