Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
1054
1055
1056
1057
(current)
1058
(more)
1075
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Emergence and The Bush Soul
1998
Allen, Rebecca. Emergence and The Bush Soul In Computer Graphics: ACM SIGGRAPH, edited by Gordon Cameron and Scott Fisher and Glen FraserVol.32. : SIGGRAPH, 1998.
What Computer Games Can and Can´t Do
2000
Juul, Jesper. What Computer Games Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.
Programming the Post Human, Computer Science redefines "life"
2002
Ullmann, Ellen. Programming the Post Human, Computer Science redefines "life" Harper´s Magazine (October 2002).
Was haben die Medien, der Computer und die Realität miteinander zu tun?
1998
Krämer, Sybille. Was haben die Medien, der Computer und die Realität miteinander zu tun? In Medien, Computer, Realität. Wirklichkeitsvorstellungen und Neue Medien, edited by Sybille Krämer, 9-26. Frankfurt/Main: Suhrkamp Verlag, 1998.
Virtual Scenography: The Actor/Audience/Computer Interface
1996
Reaney, Mark. Virtual Scenography: The Actor/Audience/Computer Interface Theatre Design and Technology 32, no. 1 (Winter 1996): 36-43.
NETworking Net Art
2007
Boredomresearch. NETworking Net Art In Computer Fine Art Collection, edited by Illana Tenenbaum and Christiane Paul, 20. Haifa: Haifa Museum of Art, 2007.
The Similar Eye: Proxy Life and Public Space
2002
Oliver, Julian. The Similar Eye: Proxy Life and Public Space In Computer Gambes and Digital Cultures Conference Proceedings, : Tampere University Press, 2002.
A Computer in the Art Room: The Origins of British Computer Arts 1950-1980
2008
Catherine Mason. A Computer in the Art Room: The Origins of British Computer Arts 1950-1980. Norfolk, UK: JJG Publishing, 2008.
NCC´76 Art Exhibition - New York City June 7-10
1976
Barbadillo, Manuel and Hiroshi Kawano and Kenneth Knowlton. NCC´76 Art Exhibition - New York City June 7-10 Computer Graphics and Art. The Magazin of Interdisciplinary Computer Graphics for Graphics People and Computer Artists 1, no. 2 (May 1976):
Technology and Art 15: Computer Graphics at Brunel
1970
Benthall, Jonathan. Technology and Art 15: Computer Graphics at Brunel Studio International 197, no. 923 (1970): 247-248.
1
…
(more)
1054
1055
1056
1057
(current)
1058
(more)
1075