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Simulation: Digitization, Interaction: The Impact of Computing Arts
1987
Penny, Simon. Simulation: Digitization, Interaction: The Impact of Computing Arts Artlink 7, no. 3/4 (1987).
Visualization in the Life Sciences
2006
Cox, Donna. Visualization in the Life Sciences In Aesthetic Computing, edited by Paul FishwickThe Leonardo Book Series, , 89-14. Cambridge, MASS: MIT Press, 2006.
Computing Machinery and Intelligence
1950
Turing, Alan. Computing Machinery and Intelligence Mind 59, no. 236 (1950): 433-460.
Multigraphical Membrane Systems Revisited
2013
Obtulowicz, Adam. Multigraphical Membrane Systems Revisited In Conference Proceedings for International Conference on Membrane Computing (CMC 2012), edited by Erzsébet Csuhaj-Varjú, 311-322. Berlin/Heidelberg: Springer, 2013.
Sustainable Cinema: The Moving Image and the Forces of Nature
2012
Hessels, Scott. Sustainable Cinema: The Moving Image and the Forces of Nature In Biologically-Inspired Computing for the Arts: Scientific Data through Graphics, edited by Anna Ursyn, 90-104. New York: IGI Global, 2012.
Flow simulation with vortex elements
2012
Stock, Mark. Flow simulation with vortex elements In Biologically-Inspired Computing for the Arts, edited by Anna Ursyn, 18-30. Hershey, PA: IGI Global, 2012.
New Frontiers for Entertainment Computing
2008
Nideffer, Robert and Walt Scacchi and Joe Adams. New Frontiers for Entertainment Computing. Boston: Springer, 2008.
The Science of Culture? Social Computing, Digital Humanities, and Cultural Analytics
2015
Manovich, Lev. The Science of Culture? Social Computing, Digital Humanities, and Cultural Analytics http://manovich.net/index.php/projects/cultural-analytics-social-computing.
JODI: Computing 101 B.
2004
Liverpool: FACT, The Foundation for Art and Creative Technology. JODI: Computing 101 B.. United Kingdom: In association with exhibition at Spacex, Exeter, UK, 2004.
PAD–based Multimodal affective fusion
2009
Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. PAD–based Multimodal affective fusion Affective Computing and Intelligent Interaction (2009).
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