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PHSColograms and Rotated PHSColograms
1995
Sandor, Ellen and Janine Fron and Stephan Meyers. PHSColograms and Rotated PHSColograms Computers & Graphics 19, no. 4 (July/August 1995): 513-522.
PHSColograms and Rotated PHSColograms
1995
Sandor, Ellen and Janine Fron and Stephan Meyers. PHSColograms and Rotated PHSColograms Computers & Graphics 19, no. 4 (July/August 1995): 513-522.
PHSColograms and Rotated PHSColograms
1995
Sandor, Ellen and Janine Fron and Stephan Meyers. PHSColograms and Rotated PHSColograms Computers & Graphics 19, no. 4 (July/August 1995): 513-522.
PHSColograms and Rotated PHSColograms
1995
Sandor, Ellen and Janine Fron and Stephan Meyers. PHSColograms and Rotated PHSColograms Computers & Graphics 19, no. 4 (July/August 1995): 513-522.
PHSColograms and Rotated PHSColograms
1995
Sandor, Ellen and Janine Fron and Stephan Meyers. PHSColograms and Rotated PHSColograms Computers & Graphics 19, no. 4 (July/August 1995): 513-522.
PHSColograms and Rotated PHSColograms
1995
Sandor, Ellen and Janine Fron and Stephan Meyers. PHSColograms and Rotated PHSColograms Computers & Graphics 19, no. 4 (July/August 1995): 513-522.
Man as 'Aggregate of Data': What Computers should not do.
2019
van der Meulen, Sjoukje and Max Bruinsma. Man as 'Aggregate of Data': What Computers should not do. AI & Society 2, no. 34 (2019): 343-354.
On physiological computing with an application in interactive art
2004
Everitt, Dave and Ernest Edmonds and Michael Macaulay and Greg Turner. On physiological computing with an application in interactive art Interacting with Computers Volume 16, Issue 5, no. https://doi.org/10.1016/j.intcom.2004.08.003 (October
Kunstwerk Computerspiel – Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse
2014
Schwingeler, Stephan. Kunstwerk Computerspiel – Digitale Spiele als künstlerisches Material. Eine bildwissenschaftliche und medientheoretische Analyse. Bielefeld: transcript, 2014.
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History Games" im Rahmen der "Games Convention 2002"]
2002
Computerspiele Museum Berlin and Verband der Unterhaltungssoftware, ed. Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History Games" im Rahmen der "Games Convention 2002"]. Berlin: Computerspiele Museum, 2002.
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