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Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
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Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
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Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
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Burbano, Andres. Legardy, George. Forbes, Angus. Imagining Macondo: Interacting with García Márquez’s Literary Landscape IEEE Computer Graphics and Applications 5, no. 35 (JUNE 2015): 6-13.
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Angus Graeme Forbes and George Legrady and Paul Murray and Andres Burbano. Imagining Macondo: Interacting with García Márquez's Literary Landscape IEEE computer graphics and applications 5, no. 35 (SEPTEMBER 2015): 12-19.
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Abbado, Adriano and Gianluigi Rocca and Claudio Mordà. Immagini con il computer: le tecniche, l’arte. : Arnoldo Mondadori Editore, 1985.
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Manovich, Lev. Eine Archäologie des Computerbildschirms Kunstforum 132 (1996): 124-135.
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Poulin, Marie-Claude and Martin Kusch. passage In Internationales Festival für computergestützte Kunst, edited by Trans-Media-Akademie Hellerau, 74-45. Dresden: Trans-Media-Akademie Hellerau e.V., 2008.
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Brugger, Ralf. 3D-Computergrafik und -animation. Mit einer Beschreibung von Autodesk 3D Studio. Bonn, München, Paris: Addison-Wesely, 1993.
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Meyers, Stephan and Dan J. Sandin and W. T. Cunnaly and Ellen Sandor and T.A. DeFanti. New advances in computer-generated barrier-strip autostereography Proceedings of the SPIE 1990 Symposium on Electronic Imaging, Stereoscopic Displays and