Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
1048
1049
1050
1051
(current)
1052
(more)
1076
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Artificial Life: Creatures in
the
Computer
1993
...m S.. Artificial Life: Creatures in
the
Computer In PC Forum...
Art and
the
Computer
1985
...Prueitt, Melvin. Art and
the
Computer. Columbus, OH: McGraw-Hill...
Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen
2001
... TAKEOVER - Who´s doing
the
art of tomorrow? / Wer macht...
Behaglichkeitsfaktoren im Raum_I. Licht im Computer - Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung
1989
Fleischmann, Monika and Wolfgang Strauss. Behaglichkeitsfaktoren im Raum_I. Licht im Computer - Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung. Berlin: Berliner Senat für Wissenschaft und Forschung, 1989.
Behaglichkeitsfaktoren im Raum_II. Akkustik im Computer. Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung 8/91
1991
Fleischmann, Monika and Wolfgang Strauss. Behaglichkeitsfaktoren im Raum_II. Akkustik im Computer. Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung 8/91. Berlin: Berliner Senat für Wissenschaft und Forschung 8/91, 1991.
PICO_SCAN - Interactive Computer Installation
2000
... Images and Signs of
the
21st Century, edited by ...
VERBARIUM and Life Spacies: Creating a Visual Language by Transcoding Text into Form on
the
Internet
1999
... Text into Form on
the
Internet In VL '99...
Visionen der Mediengesellschaft
2002
Weibel, Peter. Visionen der Mediengesellschaft In Konzert. Klangkunst. Computer. Wandel der musikalischen Wirklichkeit, edited by Darmstadt Institut für Neue Musik und Musikerziehung, 9-17. Mainz, DE: Schott Music, 2002.
The
Computer in
the
Visual Arts
1998
...Spalter, Anne Morgan.
The
Computer in
the
Visual Arts. Boston, MA:...
Networked Narrative Environments
2005
Zapp, Andrea. Networked Narrative Environments In ACM Siggraph Computer Graphics Conference/Networked Performance: How Does Art Affect Technology and Vice Versa, Los Angeles, CA: 2005.
1
…
(more)
1048
1049
1050
1051
(current)
1052
(more)
1076