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  • After Pey-Chwen Lin completed the “Making of Eve Clone I”, she created an interactive installation, the “Great Image of Eve Clone”, to further explore the relationship between humans and Eve Clone — the way a human gave life to Eve Clone is similar
  • Paul Hertz is an independent artist, printmaker, and curator who works with algorithmic processes. From 1971 to 1983, he lived and worked in Spain, where he collaborated with actors and musicians. He earned a BA in Fine Arts from Brown University
  • The augmented reality (AR) installation Gardens of the Anthropocene posits a science-fiction future in which native aquatic and terrestrial plants have mutated to cope with the increasing unpredictable and erratic climate swings. The plants in the
  • Substance -
    We live today in an age of simulation as coined by French sociologist Jean Baudrillard. According to him, simulation is defined as the coinciding of appearance with reality. Thus, the boundaries between fiction and reality are blurred and
  • Hartmut Jahn is a German artist, film-director and author in the field of media. He has been appointed Professor in the Media Design department at Mainz University of Applied Sciences in 1998. Since 2011 he has been director / speaker of the Mainz
  • Points of View II - Babel addressed issues relating to the Falklands War. It was made using the same functional and iconographic structures as Points of View I, but with a differing content.In BABEL hieroglyphs were used to articulate a
  • Residues - video
    "Residues" is a multimedia installation which mixes materials and supports as large photographies, pigments, water, oil reflexion, electronic screens which are present in the same space with the electronic images. The screens show post-production
  • Wie das leise Spiel an der Kinder-Krippe fügen sich Formen im Schattenspiel zu einer Geschichte. Das hat etwas Zauberhaftes, doch die Bilder brechen schnell mit der vermeintlichen Idylle. Die indische Künstlerin Nalini Malani ist mit ihrer
  • Interactive Net-Based Installation 10'000 moving cities deals with the world of information, user-generated content and news about places, cultures, people and movements. Visitors can select any city or place, using a digital interface. About the
  • Memopol-II
    Memopol-2 is a social machine that maps the visitor’s information field. When an identification document such as a national ID card or a passport is inserted into it, the machine starts collecting information about the visitor from (inter)national