Archive Search

  • ...RADIANCE. The International Research Platform For Virtual Reality Experiences in Art. https://www.radiancevr.co/artists/eduardo-kac/.
  • ...“falling asleep” is an online interactive and performative virtual self-portrait, a ludic yet introspective journey into the depths of sleeplessness and the artist’s long-lasting struggle with insomnia. Clones of Martina’s body fall relentlessly and continuously across...
  • ... AI. The physical body state - specifically in connection to stress and tiredness - has an immediate and direct impact on its virtual extension. When physical bodily needs are neglected and fatigue or stress sets in, the AI self-body deteriorates, exhibiting...
  • ... to hold a solo exhibition, “TheBeautiful New World,” where I boldly created my first interactive installation piece, VirtualCreation. The interactive platform invited the viewer to paint their own butterfly patterns.After the viewer completed a...
  • ... video form). Later these installations became fully digital. Thenext step from interactive video was to explore generative virtual environments – “Recombinant Poetics” was my termfor this work.How do you archive your own works? How do you think your...
  • ... it.Beyond that, pictures or pictorial elements that are purely the product of 3D computer graphics bringthe element of (virtual) sculpture into the mix. Moreover, given computer graphics’ time-based prowessand ability to author or facilitate interactive...
  • ... still wasn’t as commonplace as it is today,the audience was invited to touch natural plants as interfaces to let grow virtual plants on alarge background projection. As we can imagine, it was a completely new way to approachnot only nature, but also...
  • ... as neural network. Following the shamanic belief that the stone is aveil between the real world and the world of spirits, a virtual living stone wall was createdthrough a dance of mutating large projections of the Ingá Stone in northern Brazil,...
  • ... with Jieliang Luo off-and-on over 5 years which explores both anamorphicperspective and Vonoroi image placement in virtual 3D space. The software takes acollection of image files and organizes them based on the Voronoi mathematicalmodel, each...
  • ... knowledge extraction interfaces. Almostin parallel to the initiation of the Archive of Digital Art (former Database of Virtual Art) in 1999, theyintroduced the online archive and research platform for digital culture “netzspannung.org” which hasnot...