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Liquid Views - Rigid Waves
1998
Fleischmann, Monika and Wolfgang Strauss. Liquid Views - Rigid Waves In Visual Proceedings Siggraph ´98, International Conference on Computer Graphics and Interactive Techniques, , 21. Orlando: 1998.
Interactive Plant Growing
1995
Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Lab 5: International Film, Video and Computer Art Exhibition 1995, edited by Ryszard KluszczynskiWarsaw: 1995.
Emotion Recognition and its Application to Computer Agents with Spontaneous Interactive Capabilities
1999
Tosa, Naoko and Ryohei Nakatsu and Joy Nicholson. Emotion Recognition and its Application to Computer Agents with Spontaneous Interactive Capabilities In Workshop on Emotion-Based Agent Architectures (EBAA’99), , 84-93. : 1999.
Ultima Ratio - A Visual Language for Argumentation
1999
Schroeder, Michael and Daniela A. Plewe and Andreas Raab. Ultima Ratio - A Visual Language for Argumentation In Proceedings of International Conference on Information Visualisation, London, UK, edited by IEEE Computer SocietyVol.IV. , 510-515.
Experimental Computer Art
1999
Sommerer, Christa and Maurice Benayoun and Lucy Petrovich and Knipp, Tammy and Thomas Lehner. Experimental Computer Art In Siggraph’99 Conference Abstracts and Applications, edited by ACM SIGGRAPH, 142-143. New York: 1999.
Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen
2001
Meissner, Tobias O.. Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen In Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and
Behaglichkeitsfaktoren im Raum_I. Licht im Computer - Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung
1989
Fleischmann, Monika and Wolfgang Strauss. Behaglichkeitsfaktoren im Raum_I. Licht im Computer - Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung. Berlin: Berliner Senat für Wissenschaft und Forschung, 1989.
Behaglichkeitsfaktoren im Raum_II. Akkustik im Computer. Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung 8/91
1991
Fleischmann, Monika and Wolfgang Strauss. Behaglichkeitsfaktoren im Raum_II. Akkustik im Computer. Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung 8/91. Berlin: Berliner Senat für Wissenschaft und Forschung 8/91, 1991.
Artificial Life: Creatures in the Computer
1993
Ray, Tom S.. Artificial Life: Creatures in the Computer In PC Forum Transcript, , 119-126. New York: EDventure Holdings Inc, 1993.
Art and the Computer
1985
Prueitt, Melvin. Art and the Computer. Columbus, OH: McGraw-Hill Higher Education, 1985.
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