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Media Art's Challenge to our Societies
2011
Grau, Oliver and Thomas Veigl. Media Art's Challenge to our Societies In Imagery in the 21st Century, edited by Oliver Grau, 310-371. Cambridge, MA: MIT-Press, 2011.
Millions served
2011
Cambridge Galleries, Design at Riverside and Esther E. Shipman. Millions served. Cambridge, ON: Cambridge Galleries, 2011.
Media Archaeology. Approaches, Applications, and Implications
2011
Huhtamo, Erkki and Jussi Parikka, ed. Media Archaeology. Approaches, Applications, and Implications. Oakland: University of California Press, 2011.
Sonic Interaction Design
2011
Behrendt, Frauke and Trond Lossius, ed. Sonic Interaction Design. Bergen: BEK - Bergen Center for Electronic Arts, 2011.
Explorations in Sonic Interaction Design
2011
Rocchesso, Davide. Explorations in Sonic Interaction Design. Berlin: Logos Verlag, 2011.
Les arts interactifs: une relation augmentée
2011
Lasserre, Grégory and Anaïs Met den Ancxt. Les arts interactifs: une relation augmentée L'observatoire , no. 38 (2011): 20-21.
EEG Data in Interactive Art
2011
Robles, Claudia. EEG Data in Interactive Art Proceedings International Symposium on Electronic Art, ISEA 2011 Istanbul (2011).
Context Providers. Conditions of Meaning in Media Arts
2011
Christiane Paul and Margot Lovejoy and Victoria Vesna. Context Providers. Conditions of Meaning in Media Arts. Bristol: Intellect Ltd., 2011.
0 oder1? Computerkünstlerische Spiele mit dem binären Zufall
2011
Reisinger, Gunther. 0 oder1? Computerkünstlerische Spiele mit dem binären Zufall In SpielKunstGlück. Die Wette als Leitlinie der Entscheidung, edited by Johann Konrad Eberlein, 181-192. Wien/Berlin: Lit-Verlag, 2011.
Cyber-Animism and Augmented Dreams
2011
Thiel, Tamiko. Cyber-Animism and Augmented Dreams Leonardo Electronic Almanac (April 2011).
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