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Emergence and The Bush Soul
1998
Allen, Rebecca. Emergence and The Bush Soul In Computer Graphics: ACM SIGGRAPH, edited by Gordon Cameron and Scott Fisher and Glen FraserVol.32. : SIGGRAPH, 1998.
What Computer Games Can and Can´t Do
2000
Juul, Jesper. What Computer Games Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.
Programming the Post Human, Computer Science redefines "life"
2002
Ullmann, Ellen. Programming the Post Human, Computer Science redefines "life" Harper´s Magazine (October 2002).
Virtual Scenography: The Actor/Audience/Computer Interface
1996
Reaney, Mark. Virtual Scenography: The Actor/Audience/Computer Interface Theatre Design and Technology 32, no. 1 (Winter 1996): 36-43.
NETworking Net Art
2007
Boredomresearch. NETworking Net Art In Computer Fine Art Collection, edited by Illana Tenenbaum and Christiane Paul, 20. Haifa: Haifa Museum of Art, 2007.
The Similar Eye: Proxy Life and Public Space
2002
Oliver, Julian. The Similar Eye: Proxy Life and Public Space In Computer Gambes and Digital Cultures Conference Proceedings, : Tampere University Press, 2002.
A Computer in the Art Room: The Origins of British Computer Arts 1950-1980
2008
Catherine Mason. A Computer in the Art Room: The Origins of British Computer Arts 1950-1980. Norfolk, UK: JJG Publishing, 2008.
Technology and Art 15: Computer Graphics at Brunel
1970
Benthall, Jonathan. Technology and Art 15: Computer Graphics at Brunel Studio International 197, no. 923 (1970): 247-248.
6th Annual Computer Art Contest
1968
Berkeley, Edmund C.. 6th Annual Computer Art Contest Computers and Automation 17, no. 8 (1968): 6.
Architecture and The Computer
1964
Chermayeff, Serge. Architecture and The Computer In Proceedings of the first Boston Conference on Architecture and the Computer, edited by Boston Architectural CenterBoston, MA: Boston Architectural Center, 1964.
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