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  • Peep Hole -
    This work extends my investigation of shifts in spectatorship in the context of the digital. It seeks to bring a live social context to bear on acts of looking and being looked at that might more commonly occur through digital media. The work aims...
  • The cinematic floor -
    The cinematic floorArtist: Diana DominguesComment:
  • Flach, Sabine and Sigrid Weigel, ed. Wissenkünste - Das Wissen der Kunst und die Kunst zu wissen / The Knowledge of the Arts and the Art of Knowledge.. ISBN978-3-89739-439-1, Weimar: VDG Verlag und Datenbank für Geisteswissenschaften, 2011.
  • I agree : 1. To obtain or receive (something) on loan with the promise or understanding of returning it or its equivalent. 2. To adopt or use as one's own: I borrowed your polygon I am giving you back the fundamental transformation. 3. To take a unit...
  • ... " excuse me if I borrow your shadow it was to close to turn around ”...
  • The media art installation Multiverse by Paul Thomas and Kevin Raxworthy is based on research developed from Richard Feynman’s 1979 video lectures where his presentation of diagrams on the blackboard visualises the probability of photons reflecting...
  • Fleischmann, Monika and Wolfgang Strauss. "Medienkunst als Wissenskunst / Medial Arts as Knowledge Arts." In Wissenkünste! Das Wissen der Kunst und die Kunst zu wissen / The Knowledge of the Arts and the Art of Knowledge, edited by Sabine Flach and...
  • Proverbs -
    As part of a public art commission, Olga Kisseleva installed a digital artwork in the patio of the Tulle mediathèque. "CrossWorlds Proverbs" is a composition of electronic tags based on proverbs on the subject of knowledge. The electronic tag is a...
  • Tower of heads is a sculpture created with audiovisual devices by means of electronic image. The work comprises five modules that generate a visual forms through a technique which allows exposure of the three-dimensional moving images. Generated...
  • Device built to explore film materials originally conceived as linear analog forms that once beeing digitized become susceptible to manipulation through the programming process. This is a machine that allows the user, through interaction with a panel...