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  • 2011 – the year of the tsunami and nuclear disaster in Japan – but also the year of celebrations to mark 150 years of friendship between Germany and Japan. EMAF joined in the festivities by presenting the programme “Japanese Media Art Now”,
  • During his month-long residency at Townhouse Gallery, Cairo, Warren Neidich made a series of graphic, abstract musical scores, called graphic scores, that used images instead of notes, based upon found newspaper clippings and bits of text. This
  • sentient (being) -
    We live in the age of the quantified self. Physiological data is recorded over periods of time, and its evaluation and interpretation is carried out with the help of machines. Electroencephalography and imaging methods are used to measure patterns
  • The introduction of virtual reality has led to a pictorial revolution that is radically changing not only our perception of images, but also our relationship with reality. Accessible illusionary worlds conjured up in virtual spheres provide visitors
  • website-specific and interactive videos with strange subtitles and other misused YouTube functions. each one based on & using sounds from one category of YT's Audio Library. . . . YouTube’s Audio Library is an archive of 4000 sound effects for
  • Solve et Coagula is primarily an attempt to give birth to a new life form: half digital, half organic. Through a multisensorial, full duplex sensory interface the installation networks the human with an emotional, sensing and artificially
  • Jaron Lanier, the musician and scientist who coined the term "Virtual Reality" brings the two worlds of his life, music and technology, together in a revolutionary new form of live performance. Jaron's group, Chromatophoria, combines deep use
  • .. Her art works reflect on urbanity and community as seen through digital media and have been exhibited worldwide at festivals and museums..
  • Deep Contact -
    The next interactive piece, DEEP CONTACT (1989), directly involves the body of the viewer/participant who were required to touch the computerscreen. Viewers choreograph their own encounters in the vista of voyeurism by actually putting their hand on