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  • Franc Solina is an artist and computer scientist. He has been teaching at the Faculty of Computer and Information Science since 1988 and has been involved in the Video and New Media program at the Academy of Fine Arts and Design since 2011. In 1991,
  • Nyugen C; Lovell D: Oberprieler R: Jennings D: Adcock M; Gates-Stuart E; LaSalle J:. Virtual 3D Models of Insects for Accelerated Quarantine Control International Conference on Computer Vision, ICCV (2013).
  • SoundSlam -
    A DJ's life is hard and spoiling. Deejaying all night in overcrowded clubs and producing trax in the studio causes not only fame but also bad temper. DJs most frequently suffer from muscular atrophy and heart disease. SoundSlam is a high end
  • ArsRss -
    ArsRSS re-reads between approximately 100 art and new media related RSS feeds twice-daily, caches the feeds and completely re-writes its database of words found in the feeds. This makes for fast response times both for searching across feeds and for
  • Urban Quick Response -
    Commissioned by the National Centre for Contemporary Art (Russia), in partnership with The PRO ARTE Foundation (Russia), Urban Quick Response is a project by Olga Kisseleva, created in urban space, in collaboration with local researchers. The work,
  • The WILD Panoramic Navigator is a novel, interactive augmented-reality multimedia information terminal derived from the original Panoramic Navigator (1997). It provides a means for the general public to intuitively and interactively orient
  • Where are you from?_Stories / Version 09 Date: 2009 Materials: interactive media installation. Measurements: variable (black box) Other information: Group exhibition held at: Espacio Fundación Telefónica, Buenos Aires, Argentina, July 8th –
  • Quiasma -
    A relational narrative map of the space allows us to model a space of data that is there as a network in the subsoil to be visually exposed by whoever interacts with the DVD. An open model for ideas, for the crossings of information, for the
  • 1,4..19 -
    Animal experimentation is a common practice for people. We have used the standard metaphor of a mouse in a labyrinth to study the mechanics of how reality of shaped. The mouse is rigidly influenced by its own unrealized reality. We observe how it
  • PerformanceInsideOut was a 3hour non-stop physical and virtual performance event with 9 live and beyond performances. Remix, new media, nodes, antiestablishment, micro, underground, multi, rhizomes are some of the themes explored in this event. The