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Computer Animation: A New Aes
the
tic Approach
1986
...ecca. Computer Animation: A New Aes
the
tic Approach In Proceedings of...
New Techniques for
the
Creation of Artificial Realities
1987
...Allen, Rebecca. New Techniques for
the
Creation of Artificial...
The
Treasure of Computer Graphics
1998
...Fujihata, Masaki, ed.
The
Treasure of Computer Graphics. Tokyo,...
Vademecum digitaler Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute
1998
Grau, Oliver. Vademecum digitaler Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute In Jahrbuch computer art faszination, edited by Gerhard Dotzler, 275-276. Frankfurt/Main: Dr. Dotzler Medieninstitut Verlag, 1998.
The
aura of
the
simulacrum. Der Computer und die Zukunft der Kunst, Vortrag in der Kunsthochschule für Medien, Köln, 14. Mai 1991, Vortragszusammenfassung von Jürgen Kisters
1991
...Youngblood, Gene.
The
aura of
the
simulacrum. Der Computer und die...
Künstliche Welten aus dem Computer
1994
Hierholzer, Michael. Künstliche Welten aus dem Computer Frankfurter Allgemeine (July 10th 1994).
Protected Mode
1991
Kittler, Friedrich Adolf. Protected Mode In Strategien des Scheins. Kunst - Computer - Medien, edited by Florian Rötzer and Peter Weibel, 256-267. München: Boer Verlag, 1991.
A Brief History of Motion Capture for Computer Character Animation
1994
Sturman, David J.. A Brief History of Motion Capture for Computer Character Animation .
The
Art of Computer Programming
1997
...Knuth, Donald.
The
Art of Computer Programming. Vol.Vol. 1. München:...
The
Responsive Workbench: A Virtual Work Environment
1995
... Bernd et. al. Fröhlich.
The
Responsive Workbench: A...
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