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Protected Mode
1991
Kittler, Friedrich Adolf. Protected Mode In Strategien des Scheins. Kunst - Computer - Medien, edited by Florian Rötzer and Peter Weibel, 256-267. München: Boer Verlag, 1991.
A Brief History of Motion Capture for Computer Character Animation
1994
Sturman, David J.. A Brief History of Motion Capture for Computer Character Animation .
The Art of Computer Programming
1997
Knuth, Donald. The Art of Computer Programming. Vol.Vol. 1. München: Addison-Wesely, 1997.
The Responsive Workbench: A Virtual Work Environment
1995
Krüger, Wolfgang and Christian Bohn and Bernd et. al. Fröhlich. The Responsive Workbench: A Virtual Work Environment IEEE-Computer 14 (1995): 12-15.
The Emergence Engine: A Behavior Based Agent Development Environment for Artists
2000
Mendelowitz, Eitan. The Emergence Engine: A Behavior Based Agent Development Environment for Artists In Proceedings of the Twelfth Conference on Innovative Applications of Artificial Intelligence (IAAI), edited by Los Angeles University of
Das Nadelöhr. Ein weiterer Versuch, zwischen Mimesis und Simulation zu unterscheiden
1991
Kamper, Dietmar. Das Nadelöhr. Ein weiterer Versuch, zwischen Mimesis und Simulation zu unterscheiden In Strategien des Scheins: Kunst - Computer - Medien, edited by Florian Rötzer and Peter Weibel, 16-22. München: Boer Verlag, 1991.
Computer Art
1994
Kusahara, Machiko. Computer Art Studio Voice (March 1994).
The Art of Human-Computer Interface Design
1990
Laurel, Brenda, ed. The Art of Human-Computer Interface Design. New York: Addison-Wesely, 1990.
Immersive Computer Art and the Making of Consciousness
1999
McRobert, Laurie. Immersive Computer Art and the Making of Consciousness In Reframing Consciousness, edited by Roy Ascott, 32-37. Bristol, Wilmington: Intellect Books, 1999.
Journey into VR
1996
Porter, Steven. Journey into VR Computer Graphics World 16, no. 10 (1996): 59-60.
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