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Interactive Modelling and Animation of Branching Botanical Structures
1996
Lintermann, Bernd and Oliver Deussen. Interactive Modelling and Animation of Branching Botanical Structures In Computer Animation and Simulation ´96, , 139-151. Wien, New York: Springer, 1996.
The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters
1995
Boulic, Ronan and Tolga K. Capin and Zhiyong Huang and Prem et. al. Kalra. The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters In Proceeding Computer Graphics Forum ´95, edited by Computer Graphics
Mimikry und Simulation - Strategien der Evolution?
1991
Weibel, Peter. Mimikry und Simulation - Strategien der Evolution? In Strategien des Scheins. Kunst, Computer, Medien, edited by Florian Rötzer and Peter Weibel, 290-297. München: 1991.
Family Portrait
1991
Courchesne, Luc. Family Portrait In Computer Graphics Visual Proceedings, , 118-119. Anaheim: 1991.
Aus der Vorgeschichte des Mediums Computer
1994
Coy, Wolfgang. Aus der Vorgeschichte des Mediums Computer In Computer als Medium, edited by Norbert Bolz and Friedrich Kittler and Christoph Tholen, 19-37. München: Wilhelm Fink Verlag, 1994.
Creative Computer Graphics
1984
Jankel, Annabel and Rocky Morton. Creative Computer Graphics. Cambridge, UK: Cambridge University Press, 1984.
The Computer Screen of Life
2000
Leuer, Jennifer. The Computer Screen of Life .
A Modelling Method and Interface for Creating Plants
1998
Deussen, Oliver and Bernd Lintermann. A Modelling Method and Interface for Creating Plants Computer Graphics Forum 17, no. 1 (March 1998): 73-82.
Pflanzenbilder aus dem Computer
2001
Deussen, Oliver and Bernd Lintermann. Pflanzenbilder aus dem Computer Spektrum der Wissenschaft 2 (2001): 58-65.
Was Computer nicht können. Die Grenzen künstlicher Intelligenz
1989
Dreyfus, Hubert L.. Was Computer nicht können. Die Grenzen künstlicher Intelligenz. Frankfurt/ Main: Athenäum, 1989.
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