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Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
Huhtamo, Erkki. Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming In Handbook of Computer Games Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21. Cambridge, MA: MIT Press, 2005.
Renewing Knowledge Structures for Media Art
2010
Grau, Oliver and Jonathan P. Bowen and Kia Ng. Renewing Knowledge Structures for Media Art In EVA London 2010: Electronic Visualisation and the Arts, edited by Alan Seal, 286-295. Swindon: British Computer Society, 2010.
GPS Film: Cinema’s Latest Revolutio
2009
Hessels, Scott. GPS Film: Cinema’s Latest Revolutio proceedings of SIGGRAPH: The 36th International Conference and Exhibition on Computer Graphics and Interactive Techniques, New Orleans (2009).
A philosophy of Computer Art
2010
McIver Lopes, Dominic. A philosophy of Computer Art. London: Routledge, 2010.
A Little-Known Story about a Movement, a Magazine, and the Computer's Arrival in Art: New Tendencies and Bit International, 1961-1973
2011
Fritz, Darko and Marija Gattin and Peter Weibel. A Little-Known Story about a Movement, a Magazine, and the Computer's Arrival in Art: New Tendencies and Bit International, 1961-1973. Karlsruhe, Germany; Cambridge, Mass. USA:ZKM: MIT press, 2011.
Virtual 3D Models of Insects for Accelerated Quarantine Control
2013
Nyugen C; Lovell D: Oberprieler R: Jennings D: Adcock M; Gates-Stuart E; LaSalle J:. Virtual 3D Models of Insects for Accelerated Quarantine Control International Conference on Computer Vision, ICCV (2013).
Computer poems. Dall’archeologia al source code poetry
2016
Aprile Francesco. Computer poems. Dall’archeologia al source code poetry. Vol.september 2016. Utsanga.it th ed.Italy: Utsanga.it, 2016.
History of Computer ArtVI. Net Art: Networks, Participation, Hypertext VI.3 Net Art in the Web
2012
Thomas Dreher. History of Computer Art VI. Net Art: Networks, Participation, Hypertext VI.3 Net Art in the Web http://iasl.uni-muenchen.de/links/GCA-VI.3e.html#HTML.
An affective model of user experience for interactive art
2008
Benayoun, M. and Stephen W. Gilroy and Marc Cavazza. An affective model of user experience for interactive art International Conference on Advances in Computer Entertainment Technologies (2008).
Moving Innovation: A History of Computer Animation
2013
Sito, Tom. Moving Innovation: A History of Computer Animation. 1st Edition th ed.Cambridge, Mass. USA: MIT Press, 2013.
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