Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
100
101
102
103
(current)
104
(more)
303
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Aesthetic Computing.
2006
Fishwick, Paul, ed. Aesthetic Computing.. Vol.1. ISBN 0-262-06250-X, Leonardo Book Review th ed.Cambridge: MIT Press, 2006.
Corby & Baily & Mackenzie
Gavin Baily Gavin studied at the Ruskin School of Drawing and Fine Art (1990-93), and Computer Science at University College London (1996). His work with digital media has focused on developing conjunctions of software-based visualisation and the
Karl Sims
Karl Sims studied computer graphics at the MIT Media Lab and Life Sciences as an undergraduate at MIT. He currently leads GenArts, Inc. in Cambridge, Massachusetts, which creates special effects software for the motion picture industry.
Suzanne Anker
Suzanne Anker is a visual artist and theorist working at the intersection of art and the biological sciences. She works in a variety of mediums ranging from digital sculpture and installation to large-scale photography to plants grown by LED lights.
Alok B. Nandi
Alok b. Nandi, media author/artist, is active in "new media" since 1994. He is working on cross-media projects, in mixed-realities (virtual, augmented, telepresence ...). He is exploring narrative spaces through cinema, photo, video, new media, ...
Bar Code Hotel
1996
Hoberman, Perry. Bar Code Hotel In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas Macleod, 287-296. Cambridge, MA: MIT Press, 1996.
Presence, Abscence and Knowledge, in: Telerobotic Art
2000
Kusahara, Machiko. Presence, Abscence and Knowledge, in: Telerobotic Art In The Robot in the Garden: Telerobotics and Teleepistemology in the Age of the Internet, edited by Ken Goldberg, 198-212. Cambridge, MA: MIT Press, 2000.
Salihbegovic Fahrudin
Dr Fahrudin Nuno Salihbegovic is a theatre director, visual/sonic artist, interaction designer, and lecturer, specialising in multimedia theatre and interactive digital arts. His work, including theatre productions, digital scenographies, and
Inherent Rights, Vision Rights
1996
Yuxweluptun, Lawrence Paul. Inherent Rights, Vision Rights In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeod, 315-318. Cambridge, MA: The MIT Press, 1996.
Technological Humanism and Values-driven Design
2003
Laurel, Brenda. Technological Humanism and Values-driven Design In Women, Art, and Technology, edited by Judy MalloyLeonardo Series, Cambridge, MA: MIT Press, 2003.
1
…
(more)
100
101
102
103
(current)
104
(more)
303