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  • Home Transnfer -
    ...HOME TRANSFER is a net-art web project that explores the intersection of home, architecture and new technologies. A dwelling made of bread and its parasitic invasion is used to investigate changing notions of place and presence. Host/Guest relations are established...
  • Tele-Twister -
    ... chosen by the Red and Blue online teams. Your team chooses moves for the twisters (eg, "right hand YELLOW") using a Java technology-based online interface. During each turn, your challenge is to choose a move that is easy to reach for your...
  • Televised Distance #2 -
    ...Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that? "Televised Distance"is an interactive art project that suggests a...
  • ... and physically involved in the pictorial spaces by means of interactive elements and additional devices. Widely compatible technologies, such as VR headsets and 3D projectors, play an increasingly important role in everyday life. Different fields of...
  • Televised Distance #1 -
    ...Even though we have the capability to communicate over long distances, we are losing the senses of "the body" when using modern technology. In the future, can we design a medium that overcomes that? "Televised Distance"is an interactive art project that suggests a...
  • ... see the landscape and space is filled up with memories. The project tried to visualize this fantasy with the help of modern technology and hacked electoronics. Ideal location of this workshop is a museum or gallery. The group is divided into pairs, one...
  • The Unframed World -
    ... presents various artistic approaches towards the medium that has been impacting many realms of life since mass-market VR technologies were launched in early 2016. These technologies will continue to significantly transform in the years and decades to...
  • Neuro Baby -
    ... or cooing depending on the way the viewer addresses it” (Stephen Wilson, Information Arts. Intersections of Art, Science, and Technology, Cambridge/Mass.: MIT Press 2002, p. 795). “It doesn't matter what words you use, but rather your tone of voice. So,...
  • ... to make music to communicate particular emotions” (Stephen Wilson, Information Arts. Intersections of Art, Science, and Technology, Cambridge/Mass.: MIT Press 2002, pp. 795-796).
  • ... artefacts in both digital and analogue media. Her research focus is the intersections of art, archives and digital media technologies and the haunted spaces where systems and structures break down. The study of entropy and the artist’s role in...