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Overview of Tierra at ATR
2001
Ray, Tom. Overview of Tierra at ATR Technical Information, Technologies for Software Evolutionary Systems , no. 15 (2001).
Centro Interactivo Cordoba Virtual
1998
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1998
video
CICOV is an innovative center of a multidimensional and interdisciplinary character in which culture, history, architecture, communication and high technology are integrated into a common objective. Cordoba, past, present and future. Cordoba and
Genetic Images
1993
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1993
Genetic Images is a media installation in which visitors can interactively "evolve" abstract still images. A supercomputer generates and displays 16 images on an arc of screens. Visitors stand on sensors in front of the most aesthetically pleasing
Invisible Cantilever
1996
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1996
This project considers the distance between the viewer and what is being viewed. How does technology alter our perceptions of distance, scale, and structure? Technologies for viewing continue to evolve, from the camera obscura to the telescope to
IKI-IKI Phone
2001
IKI-IKI Phone is a multi-user, networked Artificial Life (= Alife) art game for the I-mode mobile phones. In this sys- tem, subscribed users can create Artificial Life creatures (= IKI-IKI pets), interact with these pets, feed them, take care
Transarchitectures/ Liquid Architectures: iso4D
1991
Computer Animation A liquid architecture is an architecture whose form is contingent on the interests of the beholder; it is an architecture that opens to welcome you and closes to defend you; it is an ar chitecture without doors and hallways,
Sonja Bäumel
Sonja Bäumel lives and works in Vienna and Amsterdam. Her artefacts mediate between art and science, fashion and science, design and science, between clothes and body, between fiction and facts. Her works evolve from permanent confrontation with
Silvers Alter
Silvers Alter took the form of a large projection of 22 men and women. This population of people was changed - or evolved - by the audience's presence and movement within the gallery space. When the audience selected a person, information
Weather Gauge
2006
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2006
In Weather Gauge, numerical weather data from over 150 countries is simultaneously represented in a gallery forming an array of hypnotic animated data referencing a huge global spread of live information. Each piece of weather data rotates between
EVE
2017
Eve is about the process of how identity is generated. It is an ongoing attempt to reclaim and deconstruct identity. It is about the state of being and the sense of time. The piece is generated in realtime to create a dynamic hybrid image. This
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