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  • Voices -
    Digital video 5 mins 36 secs colour, stereo sound by Hans Peter Kuhn Inspired by the poem of the same name, Voices is a visual evocation of Paul Celan's poem of Jewish experience within a concentration camp. Voices from the nettleway
  • Iglesias, Ricardo. La máquina y la carne. La realidad vs el arte róbotico. ISBN: 9788415415190 th ed.Madrid: Evohé: In "De Prometeo a Frankenstein. Autómatas, ciborgs y otras criaturas más que humanas" Various Authors, 2012.
  • Pulsate (Ear on the Wall)(2007) Sachiko Kodama Collaborator: Minako Takeno In a white room a table, chair and an ear hang on the walls. The lighting of the room wraps down from the ceiling and onto the vertical wall. These off-centered
  • Videoschwelle -
    Video installation in public space In the context of the project Freizone Dorotheergasse (Wiener Festwochen and Galerie Metropol), Vienna (AT) In co-production with Gudrun Bielz The work 'Videoschwelle' was conceptualized as part of an exhibition in
  • Kronman, Linda and Andreas Zingerle. ‘EVIL WEB BUSINESSES, ROMANCE SCAMS AND PHONE FRAUD. 3 ARTISTIC CASE STUDIES DECONSTRUCTING SCAMMERS ONLINE IDENTITIES (2017).
  • In 1991 Waliczky wrote the script for THE GARDEN, an animation based on an idea which came from an old piece of Super-8 film, made over ten years before, showing a little girl playing in a country garden. The artist's aim was to portray the
  • Plane -
    Three destinations host this performance, which consists of producing the same “micro-action” of throwing a paper plane. A video relates the stages of these initiation voyages to a Stalin- era building in Moscow, to the Grand Canyon in Arizona and
  • Plain Plane Playing -
    Video tape Images of Baroque interiors are interlaced by a computer generated scrolling key pattern that was interactively modulated by the sound of water drops during the recording Kinetic video sculpture The video is projected onto a
  • La Morale sensitive takes its title from a philosophical project that Rousseau never completed, concerning the process of learning and experimentation through the phenomenon of perception. In combining the traditional book format with cinematic
  • As the work “Unformed Symbols” (2006), the work “Unformed Symbols: Another Side” (2008) recreates a card game, but this time as if it were seen from the reverse side, with only the plain backs of cards visible. Real cards and projected images of