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  • Everitt, Dave and Fania Raczinski. Creative Zombie Apocalypse: A Critique of Computer Creativity Evaluation 2016 IEEE Symposium on Service-Oriented System Engineering (SOSE) , no. https://doi.org/10.1109/sose.2016.30 (March 2016).
  • Menagerie
    The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a
  • Videoschwelle -
    Video installation in public space In the context of the project Freizone Dorotheergasse (Wiener Festwochen and Galerie Metropol), Vienna (AT) In co-production with Gudrun Bielz The work 'Videoschwelle' was conceptualized as part of an exhibition in
  • MiRAA Mixed Reality Academy for the Arts. MiRAA IN CONVERSATION with VR artists Tamiko Thiel and Eduardo Kac https://www.youtube.com/watch?v=y9DPDHaeCqc.
  • Plasm: In the Breeze -
    Swinging out over a synthesized creek, viewers stir up the artificial life forms therein. Engaging kinesthetic immersion takes place within themed surroundings, where two rope swings track the participants' position using linear position
  • Plasm: Yer Mug -
    A 50's themed diner provides the setting for an interactive encounter with disturbing denizens in the virtual mirror across the counter. On-screen breakfast reassembles itself into characters who react to the customers' every move.
  • The Visual Orchestra -
    The Visual Orchestra (2006/2007, 2 minutes, digital animation with original soundtrack) Using color and form, an original music score comes to life. The Visual Orchestra explores relationships between audio rhythms and visual rhythms through the
  • To create this 5-channel video sculpture the artist searched for abstract forms and movements of the human body that trigger powerful associations with the processes of life and death, transforming images of "innocent" body parts into fetishistic
  • Exploded Views 2.0 -
    Exploded_Views 2.0 by Marnix de Nijs is a masterpiece. No doubt about it. It is the most beautiful work of interactive media art I have ever seen. But its most peculiar aspect is that neither its beauty nor its meaning reside in the interactivity of
  • egoscope -
    egoscopio engaged new subjectivity formats, reception amidst processes of entropy and acceleration, and transformation of the interface into the message, exploring the context of confusion between art, advertising, and information that digital