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  • ... on culture. He has served as faculty in the USC School of Cinematic Arts' Interactive... "place representation" and its impact on culture. He has served as faculty in the USC...
  • ...Palmer, Daniel. The Art of Real Time In Politics of a Digital Present: An Inventory of Australian Net... Present: An Inventory of Australian Net Culture, Criticism and Theory, edited by Hugh...
  • ... Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000,...
  • ... Virtual Reality as an Arena of Being In The Virtual Dimension: Architecture,... Architecture, Representation, and Crash Culture, edited by John Beckmann, 144-155. New...
  • ... from Middlesex University (2001, UK) in the context of modern and contemporary art,... Her writings about digital art, film, culture, and new technologies in the context of...
  • ... Reality: Touch and Self-Movement in the Work of Char Davies Critical Matrix: The... Princeton Journal of Women, Gender and Culture 12, no. 1-2 (2001): 112-147.
  • ...Biggs, Simon. Culture, Technology and Creativity...
  • ...Mark Napier realizes only works for the Internet. He has produced a wide range of Internet projects,... (2000), a tool for building unique pop-culture icons from parts. In his projects his...
  • ... is characterized by a strong affinity for the phenomenal, liminal, conceptual and minimal.... exchange programs. Devoted to artist-run culture, she has spent most of her working life in...
  • ... by an MA with distinction in Feminism and the Visual Arts, again from the University of... is currently Research Fellow in Visual Culture in the School of Arts and Education at...