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esc for escape
2004
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2004
esc for escape is cross media project on error messages. A documentary on life beyond the screen with outputs in DVD, electronic billboards and indoors exhibition, mediated by Internet, SMS e MMS. The audience was invited to submit error
ADA - Anarquitetura do Afeto (Anarchitecture of Affection)
2004
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2004
ADA consists in a device that captures sounds and images from every day activities of Itaú Cultural Center processes this data and give it back to the street. The most visible interface of ADA is a conic white construction that is integrated in the
the leap
1998
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1998
The Leap carries out a new interpretation of Norwegian national symbols: Henrik Ibsen's "Peer Gynt", Edvard Grieg's music to the play and The Norwegian mountain wilds. In the installation these functions as condensed symbols of our
Lilliput 1.0
2005
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2005
... and make an up
load
to the website,...
Another Time, Another Space
1993
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1993
Another Time, Another Space (1993) is an interactive installation devised for Antwerp Central Station, Belgium. The installation used 15 video cameras to capture live images of visitors to the station; 30 computers manipulated the video feeds output
The Library
1999
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2000
As the Y2K media frenzy and millennium celebrations reached a fever pitch in late 1999, the finishing touches were being put on the design of one of the most ambitious VRML projects on the internet today. With the assistance of modellers, animators
The Distorted Barbie
1996
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1996
"The distorted Barbie" is a web-art installation that displayed digitally altered images of Barbie dolls in order to comment on Barbie as a cultural/commercial symbol and pop-icon. He published his original Distorted Barbie both on his own site at
Trucold
2002
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2002
TRUCOLD is a video work shot at night on the streets of London and - during a heavy fog - in Karlsruhe in Germany. The work comes out of Blast Theory's interest in physical displacement, amnesia and time travel and ties directly into other
Can you see me now?
2003
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2005
Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
fluID - arena of identities
2003
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2003
in cooperation with Mathias Fuchs --- This game is about finding your identity (if you have got one), to change your identity, to steal or borrow another person's identity or to destroy identities. What is an identity? It is the idea that
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