Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
99
100
101
102
(current)
103
(more)
107
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Virtual
ities and Realities - New Experiences, Art and Ecologics in Immersive Environments
2019
...Smite, Rasa and Raitis Smits, ed.
Virtual
ities and Realities - New Experiences, Art and Ecologics in Immersive Environments. Vol.17. ISBN 978-9934-8434-7-1, Acoustic Space th ed.Riga: RIXC Center for New Media Culture, 2019.
Virtual
ities: Television, Media Art and Cyberculture
1998
...Morse, Margaret.
Virtual
ities: Television, Media Art and Cyberculture. Bloomington, Indianapolis: Indiana University Press, 1998.
Phototropy II
1999
...Sommerer, Christa and Laurent Mignonneau. Phototropy II In Zeichenbau - Real
Virtual
ities, edited by Manfred Wolff-PlotteggWien: Gesellschaft bildender Künstler and Künstlerhaus Wien, 1999.
The Approaching Storm
2018
...Pearlman, Ellen. The Approaching Storm Open Fields,
Virtual
ities and Realities, Acoustic Space Journal 18 (2018).
Zeichenbau - Real
Virtual
ities
1999
-
1999
...Event: Zeichenbau - Real
Virtual
itiesInstitution: Künstlerhaus WienComment:
Zeichenbau - real
virtual
ities
1999
-
1999
...Event: Zeichenbau - real
virtual
itiesInstitution: Künstlerhaus WienComment:
Face Value – the Artistic Value of Currencies
2019
...Reinhuber, Elke. Face Value – the Artistic Value of Currencies In
Virtual
ities and Realities . New Experiences, Art and Ecologies in Immersive Environments, edited by Rasa Šmite and Raitis ŠmitsLiepāja: RIXC/Mākslas pētījumu laboratorija, Liepāja Universitāte, 2019.
blaseez
...Computer scientist interested in data, artificial intelligence, interaction — in the exploration of plastic-sound
virtual
ities through impulse and generative reinterpretation.
Artistic production and embodied information. Tracking Spaces of Transformation
2019
...Alvaro, Sandra. Artistic production and embodied information. Tracking Spaces of Transformation In
VIRTUAL
ITIES AND REALITIES New Experiences, Art and Ecologies in Immersive Environments, edited by Raitis Smits and Rasa Smite: RIXC, 2019.
REAL
VIRTUAL
ITY
1999
...REAL
VIRTUAL
ITYArtist: Tomas RullerComment:
1
…
(more)
99
100
101
102
(current)
103
(more)
107