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  • Bichicu-Chow - video
    Bichicu-ChowArtist: Pat BadaniComment:
  • Bichicuchitu - video
    Bichicuchitu” is a 3D computer animation inspired by new debates concerning biological productions that challenge definitions of what’s considered distinct species, calling for a reconsideration of notions on alterity. With the aim of reinterpreting
  • “BichEden: Folds” uses philosophy of ecology and scientific concepts related to food web communities as empirical grounding for associative thinking in the creation of imaginative 3D visualizations. Driven by how the Anthropocene extinction is
  • Ascott, Roy. Identity in Cyberspace: Pilot Project for a European Cyberspace Collegium. Brusseles: Commission of the European Communities, D.G.XXII, Brussels, 1996.
  • Barstow, Clive and Eleanor Gates-Stuart. StellrScope, the Centenary of Canberra’s Science Art Commission Imprint, Print Council of Australia Publication 48, no. 1 (2013).
  • Committee on Virtual Reality Research and Development and National Research Council, ed. Virtual Reality: Scientific and Technological Challenges. Atlanta, USA: The National Academies Press, 1995.
  • Srečo Dragan is an artist known for his pioneering work in video art. He collaborated with Ana Nuša Dragan from 1967 to 1988, creating the first video in Yugoslavia, "The White Milk of White Breasts," in 1969. They were also active members of the
  • Franc Solina is an artist and computer scientist. He has been teaching at the Faculty of Computer and Information Science since 1988 and has been involved in the Video and New Media program at the Academy of Fine Arts and Design since 2011. In 1991,
  • Grau, Oliver. Media Art's Challenge for our Societies In The Challenge of the Object: 33rd Congress of the International Committee of the History of Art, edited by Ulrich Großmann, 990-994. Nürnberg: Verlag des Germanischen Nationalmuseums, 2013.
  • Benayoun, M.. The Dump, 207 Hypotheses for Committing Art. France: Fyp editions, 2011.