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Vis. [un]necessary force_4. Artistic practice and communities immersed in search processes for victims of enforced disappearance in Mexico
2020
Sanchez Cardona, LM. Vis. [un]necessary force_4. Artistic practice and communities immersed in search processes for victims of enforced disappearance in Mexico In Seven experiences of listening and protest in artistic practices, edited by Ana
AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIESeRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000.
2000
Novak, Jasminko et al. AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIES eRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000. In eRENA. Electronic Arenas for Culture, Performance,
AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIESeRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000.
2000
Novak, Jasminko et al. AN ELECTRONIC ARENA FOR PARTICIPATION IN CONNECTED COMMUNITIES eRENA. Electronic Arenas for Culture, Performance, Art & Entertainment (Esprit project 25379). Brüssel 2000. In eRENA. Electronic Arenas for Culture, Performance,
Searching for the Leviathan in the Usenet
1994
MacKinnon, Richard C.. Searching for the Leviathan in the Usenet In Cybersociety: Computer-Mediated Comunication and Community, edited by Steven G. Jones, 112-137. Thousand Oaks: SAGE Publications, 1994.
Community of Variation. Selections from the Context Free Art Gallery, 2005-2007
2008
Lentczner, Mark, ed. Community of Variation. Selections from the Context Free Art Gallery, 2005-2007. Mountain View, CA: Lentczner, Mark, 2008.
ITCH. Individual Technology/Community Hacking
2010
Jihyun Kim and Andres Colubri. ITCH. Individual Technology/Community Hacking. Heidelberg: Kehrer, 2010.
ITCH. Individual Technology/Community Hacking
2010
Jihyun Kim and Andres Colubri. ITCH. Individual Technology/Community Hacking. Heidelberg: Kehrer, 2010.
Art Futura introduce la realidad virtual como elemento de la vida cotidiana
1997
Jarque, Fietta. Art Futura introduce la realidad virtual como elemento de la vida cotidiana El Pais (October 16th 1997).
Featured Artist Giselle Beiguelman
04/2015
.. Her art works reflect on urbanity and community as seen through digital media and have been exhibited worldwide at festivals and museums..
Os ambientes interativos como mediadores na construção de duplos digitais.
2016
Tavares, Monica. Os ambientes interativos como mediadores na construção de duplos digitais. Anais do 15 Econtro Internacional de Arte e Tecnología Brasilia, Brasil: Universidade de Brasilia , no. ISSN 2238-0272 (February 2016): 405-406.
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