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  • Fionn Meade and Joan Rothfuss and Olga Viso, ed. MERCE CUNNINGHAM: COMMON TIME. Minnesota: Walker Art Center, 2017.
  • Billinghurst, Mark. Collaborative Augmented Reality Communcations of the ACM - How the Virtual Inspires the Real 45 (July 2002): 64-70.
  • Wiener, Norbert. Cybernetics, or Control and Communciation in the Animal and the Machine. Cambridge, MA: The MIT Press, 1961.
  • Grau, Oliver and Christian Berndt. The Database of Virtual Art: For an Expanded Concept of Documentation edited by Paris Ministère de la Culture et de la Communicacion, 2-15. : 2003.
  • Professor of cultural and media studies at Lodz University, Poland, where he is a Chair of School of Media and Audiovisual Culture. Professor at the Academy of Fine Arts in Łódź. 2001 – 2006: Professor of Media Art and Media Theory, Academy of
  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • Eduardo Kacsounding out the non-binaryThe Archive of Digital Art, 06/2022Text by Carla Zamora and Samantha Mealing, Interview on Time Capsule by Samantha Mealing,Rachel de Joode and Herbert Gmoser.“In the course of pursuing Bio Art we have
  • Gates-Stuart, Eleanor. Communicating Science: Explorations through Science and Art Phd Thesis, Australian National University, Australia, July 2015.
  • Gates-Stuart, Eleanor. Communicating Science: Explorations through Science and Art (MIT Press Journals, Early Access, part of Top-Rated LABS Abstracts 2015 (doi:10.1162/LEON_a_01301) Leonardo (2016) (2016).
  • Legrady, George. Pockets Full of Memories In Visual Communication, edited by Theo Van LeeuwenVol.1. , 163-169. London: Sage Publications, 2002.