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  • ...Event: Cube - Virtual Natives - SculptureInstitution: Roehrs & BoetschComment:
  • ... another, creating a kind of mental vertigo. They are hollow, so if one goes through a wall - a wonderful possibility in the virtual world - one will find oneself inside fantastic room formations, unknown sensations of space, not conceivable in the "real"...
  • ...Reinhuber, Elke. Face Value – the Artistic Value of Currencies In Virtualities and Realities . New Experiences, Art and Ecologies in Immersive Environments, edited by Rasa Šmite and Raitis ŠmitsLiepāja: RIXC/Mākslas pētījumu laboratorija, Liepāja Universitāte, 2019.
  • ...Kusch, Martin. Virtual together- The fulldome medium as an artistic research field In 2 - Art Research Envelope, edited by Alexander Damianisch and Margarete JahrmannVienna: Universität für angewandte Kunst Wien, 2019.
  • ...RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/martina-menegon/menegon-keep-in-touch/.
  • Artists: Morehshin Allahyari (IRN/US), Scott Benesiinaabandan (CA), Matias Brunacci (ARG/DE), Yu Hong (CHN), Francois Knoetze (ZA), Erin Ko (US) and Jamie Martinez (COL/US) Curators: Tina Sauerlaender (DE), Peggy Schoenegge (DE), and Erandy Vergara
  • ...Alvaro, Sandra. Artistic production and embodied information. Tracking Spaces of Transformation In VIRTUALITIES AND REALITIES New Experiences, Art and Ecologies in Immersive Environments, edited by Raitis Smits and Rasa Smite: RIXC, 2019.
  • .. interested in the poetry and metaphysics of new technologies. He has created a series of award-winning works that probe the expressive power of new technologies to ask questions about the world ..
  • Uncertain Space -
    ... Ciência e a Tecnologia), Portugal. Developed at CeDInt, Polytechnic University of Madrid R&D+i center for Energy Efficiency, Virtual Reality Group, Madrid, Spain.
  • ANTopolis - video
    ... public space © 2020, Laurent Mignonneau and Christa Sommerer Summary: In the interactive media façade project "ANTopolis" virtual ants invade the city. They look for human activities, crawl towards any man-made shape, follow humans, vehicles and any moving...