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  • education: 1999-2002 Sandberg Institute, Amsterdam, Netherlands (MFA) 1997-1999 Gerrit Rietveld Academie, Amsterdam, Netherlands 1995-1997 Hochschule Fuer Gestaltung, Pforzheim, Germany exhibitions: 2010 exhibition 'Info Deco Data: Work in
  • Neuro Baby -
    “Neuro Baby, one of her [Naoko Tosa's] best-known installations, uses sophisticated neural-network programming to create a computer graphic entity that responds to the emotional tones of voices. The baby responds appropriately with crying or cooing
  • “MIC was a male baby with a distinct personality who responded more clearly to a variety of emotions, using voice patterns to make interpretations of emotions. For example, joy (happiness, satisfaction, enjoyment, comfort, smile) was extrapolated
  • Sandquake -
    Air structure event with Theo Botschuijver Shown at TV Gallery Gerry Schum, Camargue, France, 1969. Long lengths of polythene tubing were buried in the sand at a beach in the Camargue in France. This tubing was then slowly inflated so that it
  • Pam Skelton is a media artist, professor and researcher. Is Professor at Central Saint Martins College of Art & Design and Research Associate at the Photograph and the Archive Research Centre, London. Studied at Southport School of Art Camberwell
  • Fleischmann, Monika and Wolfgang Strauss. "Public Space of Knowledge: Artistic Practice in Aesthetic Computing." In Aesthetic Computing, edited by Paul Fishwick, MIT Press, Cambridge, 2006. Leonardo Review of Aesthetic Computing 2007 In Aesthetic
  • Fishwick, Paul, ed. Aesthetic Computing.. Vol.1. ISBN 0-262-06250-X, Leonardo Book Review th ed.Cambridge: MIT Press, 2006.
  • Gavin Baily Gavin studied at the Ruskin School of Drawing and Fine Art (1990-93), and Computer Science at University College London (1996). His work with digital media has focused on developing conjunctions of software-based visualisation and the
  • Karl Sims studied computer graphics at the MIT Media Lab and Life Sciences as an undergraduate at MIT. He currently leads GenArts, Inc. in Cambridge, Massachusetts, which creates special effects software for the motion picture industry.
  • Suzanne Anker is a visual artist and theorist working at the intersection of art and the biological sciences. She works in a variety of mediums ranging from digital sculpture and installation to large-scale photography to plants grown by LED lights.