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  • Toni Dove has produced unique and highly imaginative embodied hybrids of film, installation art and experimental theater. In her work, performers and participants interact with an unfolding narrative, using interface technologies such as motion
  • G/MZ. Sound and visual artist, with a degree in information systems, works in art and technology integrating data, music or visuals, developing projects in different fields like computer vision, audiovisual installations, video mapping and
  • Isabelle Jenniches (1971) received her Master's degree in Theater and Film Design from the Academy of Applied Art in Vienna, Austria, and a postgraduate degree in Digital Media and Fine Arts from Media-GN in Groningen, the Netherlands. After her
  • Points of View I -
    Event: Points of View IInstitution: Mickery TheaterComment:
  • The Legible City -
    Event: The Legible CityInstitution: De Balie TheaterComment:
  • The Magic Flute -
    On view will be fifty working drawings and fragments used in the creation of the scenic design and animation for The Magic Flute, the Mozart opera given brilliant interpretation by William Kentridge in a long-awaited production this past spring
  • Black Box / Chambre Noire konzipierte William Kentridge speziell für die Reihe der Auftragsarbeiten des Deutsche Guggenheim und wählte daher inhaltlich bewusst Deutschland, das Land des Auftraggebers, als Ausgangspunkt der Arbeit. Kentridge, der
  • William Kentridge -
    Though William Kentridge is one of the most compelling interdisciplinary artists of our time, five years ago he was largely unknown outside of Johannesburg, South Africa, where he was born in 1955 and continues to live today. There were many reasons
  • Aymeric Mansoux has taken part in many artistic experiments based on the internet and the emergence of networks, and considers any form of data to be a new clay that can be used to develop autonomous artistic processes. His most recent projects
  • Mark Reany is a pioneer in virtual reality theater and the Director of the Institute for the Exploration of Virtual Realities in the University of Kansas. He produced virtual scenarios, avatars, telepresence and real-time simulations in theatrical