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  • ... the net send movement orders which are interpreted and then result in trajectories in the serpentarium. The life in the environment is not restricted to only one participant. Presence sensors capture the action of the robot and release amounts of liquid...
  • ... activity as a landscape mathematician. A laser-scanned topographic survey of Kepler’s gardens becomes an audio-visual environment transfigured by the everyday sounds that inhabit them. Oscillating between urban pollution and phantasmagoria, structures and...
  • 400s -
    ... after the exhibition. Although closed and often self-referring, the system in which the process takes place both changes the environment and is sensible to changes in the environment. The instability of the physical context is therefore what causes important...
  • Triggerhappy -
    ... with an old-fashioned shoot-em-up computer game. In this, it accurately reflects, and comments upon, the electronic environment in which we live, work and play. "In effect", the artists say, "triggerhappy becomes a folly. A self-defeating...
  • ... of the simulation problem is in space, not the agents. As space provides the main information, we tend to construct the environment first -and after this the unit. Instead of constructing space and then adding the "agents", we construct the physics of...
  • ... of Computer Science. The main focus of the eSCAPE project was to devise a heterogeneous electronic landscape as a virtual environment into which a diverse range of two- and three-dimensional information spaces could be integrated and linked. It sought to...
  • Menagerie
    ...The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a visitor to become...
  • ... devices focus, reflect, and complement each other, while an endless and implicating conversation emerges amongst the viewer, environment, and space. This artwork expresses the changes and reactions to an environment caused by the introduction of people and...
  • ... set of instructions on how to draw. Secondly by monitoring one or two microphones, giving it the ability to "listen" to its environment. When it hears something loud enough it uses that information directly to create marks. In this way the machine...
  • COMBATscience -
    ...Multimedia environment with performative inserts 'COMBATscience' takes the life stories of the German scientist and Nobel Prize winner Friedrich Haber (1868–1934) and his wife, the chemist Clara Immerwahr (1870–1915), as motifs for the development of various topics....