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CAT - Communication, Art and Technology
2000
Strauss, Wolfgang and Monika Fleischmann. CAT - Communication, Art and Technology In Global@home: Informations- und Dienstleistungsstrukturen der Zukunft, edited by Herbert KubicekJahrbuch Telekommunikaton und Gesellschaft, Heidelberg: Hüthig...
Journey into VR
1996
Porter, Steven. Journey into VR Computer Graphics World 16, no. 10 (1996): 59-60.
Expanding the VR Aesthetic
1996
Porter, Stephen M.. Expanding the VR Aesthetic Computer Graphics World 19, no. 7 (July 1996): 4.
Technology (Does not Equal) Art
1997
Patterson, Nancy. Technology (Does not Equal) Art Fuse 20, no. 5 (November 1997): 43-45.
3-D Epiphany
1998
Pesce, Mark. 3-D Epiphany .
The Playful World: How Technology Is Transforming Our Imagination
2000
Pesce, Mark. The Playful World: How Technology Is Transforming Our Imagination. New York: Ballantine Books, 2000.
Cathedrals of Light
2000
Pesce, Mark. Cathedrals of Light In The Playful World: How Technology is Transforming Our Imagination, edited by Mark Pesce, 248-255; 267. New York: Ballentine Books, 2000.
The Interactive Book: A Guide to the Interactive Revolution
1997
Pearce, Celia. The Interactive Book: A Guide to the Interactive Revolution. Indianapolis: MacMillan Technical Publishing, 1997.
Osmose en Ik/ Osmose and Me
1996
Pesce, Marc. Osmose en Ik/ Osmose and Me Wave 17 (March/April 1996): 44-47.
Jeffrey Shaw, a Users manual
1998
Penny, Simon and M. Fernandez. Jeffrey Shaw, a Users manual Sculpture Magazine (November 1998).
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