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The Treasure of Computer Graphics
1998
Fujihata, Masaki, ed. The Treasure of Computer Graphics. Tokyo, Japan: JustSystem Publication, 1998.
Do-It-Yourself Darwin. Karl Sims Invites You to Play God Among the Machines
1998
Frauenfelder, Mark. Do-It-Yourself Darwin. Karl Sims Invites You to Play God Among the
Machines Wired Magazine 6.10 (1998).
On the Artists Works (Ulrike Gabriel)
1997
Gogota, Hisanori. On the Artists Works (Ulrike Gabriel) Online Publication (1997).
Ausblick auf das neue Jahrtausend / Art at the Turn of the Millenium
1999
Grosenick, Uta and Burkhard Riemschneider, ed. Ausblick auf das neue Jahrtausend / Art at the Turn of the Millenium. Köln: Taschen Deutschland GmbH, 1999.
Dionysus and RGlobal: Immersion in Char Davies´s Environments
1998
Gagnon, Jean. Dionysus and RGlobal: Immersion in Char Davies´s Environments In Char Davies: Ephémère, exhibition catalogue, Ottawa, CAN: 1998.
Zur Kunstgeschichte der Virtuellen Realität: Eine Forschungsnotiz
1998
Grau, Oliver. Zur Kunstgeschichte der Virtuellen Realität: Eine Forschungsnotiz Kunstchronik: Monatszeitschrift für Kunstwissenschaft, Museumswesen und Denkmalpflege , no. 7 (1998): 354-355.
Vademecum digitaler Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute
1998
Grau, Oliver. Vademecum digitaler Kunst, Söke Dinkla: Pioniere Interaktiver Kunst bis heute In Jahrbuch computer art faszination, edited by Gerhard Dotzler, 275-276. Frankfurt/Main: Dr. Dotzler Medieninstitut Verlag, 1998.
Vom Zen des Tauchens
1997
Grau, Oliver. Vom Zen des Tauchens Die Zeit (June 1997): 62.
Presence as Being-in-the-World
1998
Zahorik, Pavel. Presence as Being-in-the-World Presence: Teleoperators and virtual Environments 7, no. 1 (February 1998): 78-89.
Goeteborg far eget IT-College
1996
Garaguly, Marie von. Goeteborg far eget IT-College Goeteborg-Posten (November 1996).
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