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Art Impact, La mémoire partagée à perte de vue
2000
Benayoun, Maurice. Art Impact, La mémoire partagée à perte de vue Ecart , no. 2 (2000).
Das Zeit-Bild (Kino II)
1996
Deleuze, Gilles. Das Zeit-Bild (Kino II). Frankfurt/Main: Suhrkamp Taschenbuch Wissenschaft, 1996.
Technoetic Aesthetics: Art and the Construction of Reality
1997
Ascott, Roy. Technoetic Aesthetics: Art and the Construction of Reality In Arte Virtual Realidad Plural, : 1997.
Realität als interpretierte Wirklichkeit (Interview)
1999
Weibel, Peter. Realität als interpretierte Wirklichkeit (Interview) Grimme: Zeitschrift für Programm, Forschung und Medienproduktion. Bilder des Realen. Dokumentarisches in den Medien 3 (1999): 6-9.
Autonomous Creations: Birthing Intelligent Agents
1998
Binkley, Timothy. Autonomous Creations: Birthing Intelligent Agents Leonardo 31, no. 5 (1998): 333-336.
Up the Snakes and Down the Ladders
1998
Ball, Steven. Up the Snakes and Down the Ladders Mesh 12 (1998).
Cultivando o hipercórtex
1997
Ascott, Roy. Cultivando o hipercórtex In A Arte no Século XXI: A humanização das technologias, edited by Diana Domingues, 336-344. Sao Paulo: University of São Paulo, 1997.
Hardware, Software, ARTwear
1998
Blase, Christoph and Margaret Morse. Hardware, Software, ARTwear. Ostfildern-Ruit: Hatje Cantz, 1998.
Way Cool
1996
Auel, Kersten. Way Cool In IX - Multiuser, Multitasking Magazine, Hannover, DE: Heise Verlag, 1996.
Standby Deliver
2000
Rinaldo, Kenneth. Standby Deliver Leonardo Electronic Almanac 33, no. 4 (2000).
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