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entre-deux
2002
video
Performers tele-dialogue from two distinct places with a single spectator at a time, whose shadows become the theater of the work. Each performance is unique and constitutes a singular experience for the visitor, who is no longer only a passive...
Myriorama
2004
video
Geolocative performance simultaneously staged in the street and in the theater. The public sits in a tent, on which text messages of an urban passer-by / actor are manipulated by movements of a dancer outside the tent. Surveillance technologies, GPS...
the puppet(s)
2005
video
Two dancers, a visual artist and a sound artist, perform live. Performing bodies as an interface between the spectators and the media environment. By manipulating the sensors, spectators can modify certain parameters of the media environment....
passage
2007
video
Spectators enter an intimate space to meet face-to-face with a performer offering her body as an interface to the media environment. Performer's outfit and scenic environment are equipped with touch sensors, theremins, and multiple buttons and...
Abandoned
2010
Abandoned artist's studio featuring a technical apparatus in a process of transition in which analog turns into digital. Reflection on mise-en-scène of media, performance, installation and exhibition: recorded and constructed, present and absent,...
[In code]
2012
video
The audience is elevated and observes the stage from a low angle, as in an anatomical theater where humans are enveloped by a swarm of inorganic beings. Graphical entities with their own behavioral code. A show for two dancers and digital particles,...
Swarming Lounge
2018
video
Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and...
Blue Window Pane II
1998
-
2000
"Blue Window Pane is a CAVE virtual reality art experience that includes networking, live video, and sound activated graphics. Participants explore and actively ignite events to gain a knowledge base through exploration and perceptual interaction....
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