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  • Art-ID/Cyb-ID -
    The project, based in cyberspace, enables new cybernetic identities, known as cyb-ids, to emerge and flourish as the result of viewer interaction at the public interface. Cyb-ids are multimedia clusters drawn from the identity profiles of invited...
  • the beehive -
    In a floot
    of information
    words and pictures
    seem to lose
    their credibility.

    Does
    the culture
    disappear
    in the media
    society? -

    The beehive is a internet based project creating a web of thoughts. 32 animated and/or interactive...
  • Boids
    In 1986 Craig W. Reynolds made a computer model of coordinated animal motion such as bird flocks and fish schools. It was based on three dimensional computational geometry of the sort normally used in computer animation or computer aided design. The...
  • Exodus
    The Exodus Project was a "virtual tele-performance" during Ars Electronica 1995 and brainchild of Michael Bielicky, a Czech-German New Media artist determined to replicate the biblical trail of the prophet Moses. This site is the Net result of...
  • In the search for new forms of urbanity the influence of media
    technologies on the perception of and on the engagement with social constructed spaces becomes evident. Under the conditions of telecommunication, digital networks, distributed...
  • Crack it !
    connective force attack: open way to public

    How to crack it!' was the information and encouragement the computer magazine PC Online offered to readers in issue 10/2000, followed by precise instructions on how to take part in the boldly announced...
  • This project consists of a gallery installation, a Web interface (called Public Domain Scanner) and a free downloadable news ticker. Through the Web interface: the Public Domain Scanner, visitors can select "Minds of Concern" groups, movements, or...
  • ZENetic Computer is an interactive experience that evokes "self-awakening," a particular cognitive response to processing reality via subliminal consciousness. It uses stories portrayed in sumie (ink painting), haiku and kimono which display features...
  • The Book after the Book is a hypertextual and visual essay about cyberliterature and the net_reading/writing_condition. Its main focus is non-linear narratives, which reconfigure the literature/book relationship starting from the very notion of...
  • Content = No Cache -
    Content = No CacheArtist: Giselle BeiguelmanComment: