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  • ...This interactive installation integrates virtual reality, robotics and telepresence with a high aesthetical content as well as an suggestive and... This interactive installation integrates virtual reality, robotics and telepresence with a high aesthetical content as well as an suggestive and...
  • ... form of interactive immersive visualisation environment and virtual-reality apparatus. In the centre of a large inflatable dome,... interactive immersive visualisation environment and virtual-reality apparatus. In the centre of a large inflatable dome, two video...
  • ...Augmented Fish Reality is an in process interactive installation of rolling robotic fish-bowl sculptures designed to explore interspecies and...
  • ...The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round,...
  • ... as a seamless experience rather than a clickable one, Virtual Balance borrows from the myth of the magic carpet to move... excluding the real world, the visitor is immersed in a virtual reality. Virtual Balance also serves as a platform for observing the...
  • ...VIRTUAL STRIPTEASE : DISTRIBUTED VIRTUAL STUDIO BROADCAST 1995 For the International Video Art Award ceremony organized by ZKM Karlsruhe and...
  • ... updated and proposed in a dynamic mode in the applications and virtual as well as multimedial contents of CICV. Contributing as a...
  • Virtual Station is an audio-video project which reminds us of the existing emotional states of a human being. The key of the project is the...
  • ...Beyond Manzanar is an interactive 3D virtual reality environment, a metaphorical landscape that explores political scapegoating of ethnic... Beyond Manzanar is an interactive 3D virtual reality environment, a metaphorical landscape that explores political scapegoating of ethnic...
  • ...Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come... Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come...