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  • ...The Virtual Museum is a three-dimensional computer-generated museum constituted by an immaterial constellation of rooms and exhibits. A round, motorised rotating platform is furnished with a large video projection monitor, a computer, and a chair from which the viewer...
  • ...This interactive installation integrates virtual reality, robotics and telepresence with a high aesthetical content as well as an suggestive and enigmatic interaction. The Real ambience represented by a physical structure under the form of an Arena. The Virtual...
  • ...UAL BALANCE: LOOKING WITH THE FEET 1994 Understanding interactivity in cyberspace as a seamless experience rather than a clickable one, Virtual Balance borrows from the myth of the magic carpet to move through data. The magic carpet, popularized in One Thousand and One...
  • ...VIRTUAL STRIPTEASE : DISTRIBUTED VIRTUAL STUDIO BROADCAST 1995 For the International Video Art Award ceremony organized by ZKM Karlsruhe and Suedwestfunk Baden-Baden (SWF) in 1995, Fleischmann and Strauss conceive a broadcast with audience participation. With their...
  • ... It encompasses the conceptual and technical development of a new form of interactive immersive visualisation environment and virtual-reality apparatus. In the centre of a large inflatable dome, two video projectors are mounted on a motorised pan/tilt device...
  • ... and creeds. These themes will be analyzed, interpreted updated and proposed in a dynamic mode in the applications and virtual as well as multimedial contents of CICV. Contributing as a consequence, in an integral mode in the cultural and evolutive...
  • Virtual Station is an audio-video project which reminds us of the existing emotional states of a human being. The key of the project is the computer-human interaction. The project involves visual, auditory and emotional receptors. Visual and sound content are brought...
  • ... being digitized via Photogrammetry, the artist’s body UV map (the image of the skin and body details that wraps around the virtual model of the body) has been printed, untouched and in its original scale, on a semi-transparent, synthetic silk fabric. While...
  • ...Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and fragments of...
  • ...Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and fragments of...