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  • ...After finishing the computer animation version of "The Forest", Waliczky began to work on the second, interactive variant of "The Forest", in collaboration with Jeffrey Shaw and Sebastian Egner. Here, the animation becomes part of an interactive installation, based on...
  • ...ver's Travels ©1998, C. Sommerer, L. Mignonneau and R. Lopez Gulliver Visitors are inserted with a 3D panorama representing a natural forest. The forest was photographed with 2 analog photographic machines with several shots. The third dimension of the image was...
  • ...Biomer Skelters (“biome” + “helter-skelter“) is a crowd sourced, wild growth forest-to-rainforest propagator that creates a city-wide public artwork by connecting participants’ interior biorhythms to exterior urban ecosystems.
  • OSMOSE - video
    ... Grid which functions as an orientation space. With the immersant's first breaths, the grid gives way to a clearing in a forest. There are a dozen world-spaces in Osmose, most based on metaphorical aspects of nature. These include Clearing, Forest, Tree,...
  • ... is an interactive clearing. The spectator walks into a space plunged into darkness with a flash light in his hand. Mystic forest music immerses him in a strange universe. He discovers and explores this space by pointing his lamp on the vegetation and...
  • ... with over 100 km of track snaking from the downtown pedestrian area out to neighboring villages at the edge of the Black Forest. The entire tram system was shot in both directions from a tramcar outfitted with a camera triggered by the tram's...
  • Trans Plant - video
    ... density can be changed as well. As each visitor will create different plants, he will bring up his/her own personal forest, that is an expression of his personal attention and feeling for the virtual space. As the growth gets more and more dense...
  • Seed/Tree - video
    ... is that between the installation space and the visitors. During the performance, visitors can walk freely around the virtual forest. There is a video observing the installation space and human presence influences the video projections; these interactions...
  • ANTopolis - video
    ... also suddenly realized the importance of nature for our physical and mental health; short walks in parks or nearby urban forests became essential for keeping sane in times of lock down and quarantine. The interactive media facade "ANTopolis" wants to...