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  • Artificial Life Robotic Sculpture Series The Autotelematic Spider Bots 2006, is a new artificial life robotic installation. It consists of 10 spider-like sculptures that interact with the public in real-time and self-modify their behaviors, based
  • Ovid - video
    Video installation Series 'Bags' A text from the sixth book of Metamorphoses runs from the foreground to the background on a three-dimensional "screen" consisting of 39 shopping bags. The tale of the weaving contest between Pallas Athena and
  • Anthroposcope Concept Anthroposcope is an interactive installation involving a microscope, a real plant and a fingertip pulse sensor. The heart bit sensor being clipped onto the visitor's fingertip, he or she can explore through the viewfinder of
  • GENMA - video
    GENMA is a machine, that enables us to manipulate 'Nature'. Nature exemplary is represented as artificial nature of a micro scale: abstract amoeboid artificial three-dimensional forms and shapes. Principles of artificial life and
  • In this installation, an interactive format similar to FOURSPACE (1991) has been developed in a different aesthetic direction. The game as a primary modality of interactivity is chosen as the functional context for a strategy of communication
  • This computer graphic installation is a telematic adaptation of THE FRUIT MACHINE (1991). The work connects remote locations to enable simultaneous imaging and real time interaction to take place between both sites where the work is installed. It
  • MovieMovie - video
    This expanded cinema performance was specially created for the Experimental Film Festival in Knokke-le-Zoute. It took place in the foyer of the festival building, with the audience sitting on the stairs and balcony. Three performers (Jeffrey Shaw,
  • Heavens Gate as a video installation was first shown in the neoclassical stairwell of Felix Meritis. In other exhibition spaces the work usually occupies a specially constructed completely dark room. The video image is projected over the whole
  • In this interactive installation the visual and auditory components of the work were interconnected and closely related. A finely perforated projection screen was visibly divided into sixteen sections. Behind each section was a speaker connected to
  • During Imagina '93 computer graphics installations in Monte Carlo and in Karlsruhe were connected by modem through a conventional telephone line. Facing large video screens, the two distant players each shared the same virtual image space.