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  • ... words and syllables through our movements’. (Schulze 2005) The participants' area- an empty room and a digital stage on the...
  • ... navigation platform. It anticipated the Nintendo Wii Board (2006), a commercial device for gymnastic exercises. It is an example of...
  • ...Inside perspex panels and electro-mechanical system is able to sort over 2000 balls and create images by choosing the relevant positions of...
  • ... Modern Art in 1984, it was done. Twenty-one years later, in 2005, my long-time friend and colleague Brenda Laurel cajoled me into...
  • ... and evolutive process of the cultures and races of the 2000's. The Paralell Permanent Exposition Section consists of...
  • ... tricks and wizards of the life of pinocchio in the version 2000. More than an interactive piece it is an interactive...
  • ... by Rafael Lozano-Hemmer, presented in Hong Kong in November 2006. Thousands of photo portraits taken on the streets of the cities...
  • ... performance was presented at :Digital Art Lab, Athens 8/11/2000. Performer : Silia Rouka. The artificiality of experience and...
  • Soft Cinema - video
    ...Initiated by Lev Manovich in 2002, Soft Cinema project mines the new creative possibilities at the intersection of cinema, software culture, and...
  • ...Inversion (2001) is a new dance/installation, a collaboration with the Dancer/Choreographer Regina van Berkel that explores the topic of...