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Robots+Avatars dreaming with Virtual Illusions
1998
-
2000
video
This interactive installation integrates virtual reality, robotics and telepresence with a high aesthetical content as well as an suggestive and enigmatic interaction. The Real ambience represented by a physical structure under the form of an Arena.
Repositioning Fear
1997
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1997
video
Relational Architecture 3 RE:Positioning Fear was the third relational architecture project. A large scale installation on the Landeszeughaus military arsenal with a teleabsence interface of projected shadows of passers-by. Using tracking
Frontiers of Utopia
1995
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1995
video
In the installation Frontiers of Utopia the visitor is confronted with eight virtual female characters, based on the histories of real women who were born in different periods: 1900, 1930, 1960 and 1990. All eight characters dream of the way in
Riding the Net
2000
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2000
video
Riding the Net presents a novel approach to browsing the Internet in a more intuitive, playful and entertaining fashion. While two users talk and communicate with each other, the keywords of their communication are being picked up by the
The Living Web
2002
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2002
video
This CAVE-based interactive and immersive installation explores the potential of the world-wide web as interactive and immersice data and information medium. Today information on the Internet is presented in a standard fashion, as defined by the
The Mercury Project
1994
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1995
video
Mercury Project combined robotics and archaeology in an interactive art installation. To our knowledge, the Mercury Project was the first system that allowed WWW users to remotely view and alter the real world via tele-robotics. Users excavated
Ballet Mori
2006
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2006
video
To commemorate the 1906 San Francisco Earthquake, Ballet Mori engaged the Earth as a living medium and a conductor for dance. In this improvisational performance, SF Ballet Principal Dancer Muriel Maffre responded to a musical composition modulated
Quarxs
1989
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1989
video
Quarxs was one of the earliest computer animated series (3D Computer graphics, 12 films on total of three minutes each). Persiflage of science shows on TV, playful and fantastic exploration of digital graphics and questioning the order of things in
CONTINUUM
1999
video
CONTINUUM is a dance video on a theme of war, power and violence. In the world of Continuum people live and die in circumstances, where civilization is only a gauze misting the sight in the reality of violence. In a continuous process - continuum -
Untitled (Computer Project)
1989
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1990
video
For more than 10 years, Matt Mullican has been continuously developing a sign system which is, on the one hand, a product of his imagination, and on the other, taken directly from everyday life. Signs as they can be found in airports, train
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