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  • ...I"TV : INTERACTIVE IMMERSIVE TV 1999 / 01 i2tv is a model for an electronic arena that explores a new form of live artistic production integrating on-line participants with participants at a real physical location. Participants take part in a networked real-time...
  • PICO_SCAN - video
    ...PICO_SCAN is an interactive installation that allows users to measure and capture their users various body data and links them to the creation and evolution of artificial life creatures. The PICO_SCAN system consists of 5 PICO_SCANNER interface device and 5 plasma...
  • ... icons constantly being retrieved from the Internet. All images are then collectively displayed in 3-D in the system's interactive window and streamed from the respective side of each user. As images come from either the left or right side of the...
  • ... for the viewer. Driven by the desire to combine these historic images with modern digital technology and to make them interactively accessible to the users, we have created a virtual reality system that enables interactive real-time integration of...
  • ... the generation of a new kind of interface - how might an embodied experience of interface be layered into the content of an interactive media/dance comprised of video, text, a sculptural installation and music? Exchange Fields sought to develop a novel...
  • ... by the Poet Stéphane Mallarmé - Un coup de dés jamais n'abolira le hasard, Dice Thrown Never Will Annul Chance, and an interactive audio/visual meta-text by Seaman. Large scale projections of both the interface and the visual portion of Seaman's...
  • ...Beyond Manzanar is an interactive 3D virtual reality environment, a metaphorical landscape that explores political scapegoating of ethnic populations in times of crisis. The historic experiences of Japanese Americans in World War II and the more contemporary...
  • ... of the Panoramic Navigator (1997). While the Panoramic Navigator used the real environment as its frame of reference for interactive information delivery, PlaceWorld has a projected virtual environment as its viewable context. A video projector mounted...
  • E[Y]GG[E] - video
    ...E[Y]GG[E] is an interactive Net Art / E-Poetry piece created in Flash in the year 2000. It is a meditation about time and space on the Net and elsewhere. Exhibited i.e.: AJAC 2000 Art Show, Metropolitan Art Museum Tokyo, Japan, 2000; Faculty Exhibition+, Starla...
  • ..."The Living Room" is an intelligent, interactive image, sound and voice environment. It becomes "alive" and starts to "sense" when users enter and interact with this room. Like in a perfect surveillance system all sounds, voices, gestures and motions of the users...