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  • In TRANS-E digital technologies provide us with an electronic ritual. Bodies connected by interfaces dialogue with computer electronic memories and can experience "virtual hallucinations" in real time. These "hallucinations" are managed by
  • Bio-Biblion is the library of life. There are medical books, personnal objects mixed whith eletronical screens. One slide image appears and disappears on the wall. Just like memories which come and go. And one bowl with blood moving in the middle of
  • Pentimento - video
    Pentimento was produced as an Interactive Video Installation and Interactive DVD-ROM during Dennis Del Favero's on-going Research Fellowship at ZKM which began in 1998. The Interactive Video Installation comprises an 8 metre square room with
  • Database of Provincial Life uses digital computers to accomplish a task which was impossible to achieve using any previous representational medium: documenting EVERYTHING which happen to EVERYBODY who lived in the 20th century. By focusing on the
  • Beyond Manzanar is an interactive 3D virtual reality environment, a metaphorical landscape that explores political scapegoating of ethnic populations in times of crisis. The historic experiences of Japanese Americans in World War II and the more
  • This augmented reality work series is located in and around the buildings of the Istanbul Biennial. Inspired by Pedrosa and Hoffmann's curatorial statement referencing the works and methodology of Felix Gonzalez-Torres, these artworks overlay simple
  • comprises five video projections which atmospherically depict and re-interpret our habitat. In the exhibition space five projections are set up like a landscape. Each of these projections represents one aspect of the manifestation of nature as
  • The audio-visual environment “Web of Life” is formed by an immersive conjunction of projected three-dimensional computer graphic and video images, together with a fully spatialized acoustic experience and a specially conceived architectural
  • Place-Hampi - video
    Interactive visualization:The highly original feature of Place-Hampi is its interactive projection system, invented by Jeffrey Shaw in 1995, and which for the first time is now using stereoscopic 3D projection. Its main attraction is the motorised
  • Dark Matter - video
    Dark Matter: The darkened gallery space is dominated by an invisible sculpture of silent sound. Your body probes the space listening for the sculpture's spatial form to be expressed though the sounds of your contact with its immaterial presence.