Archive Search

  • ... state of physical and psychological entropy. UNMAKEABLELOVE advances the practices of algorithmic agency, artificial life, virtual communities, human computer interaction, augmented virtuality, mixed reality and multimedia performance to engage ‘the body’s...
  • FIRMAMENT - video
    ...In the center of the landscape, a lake (eye of the earth) is the mirror to a virtual cosmos, where life is designed by the stars' behaviors which simulate a living organism. An artificial world crowded with dots of lights and sounds, generate trough interactivity, the...
  • ... technology and electronic surveillance. The transition from an emphasis on physical border controls to an emphasis on virtual border controls reflects a paradigm shift from a disciplinary society to a control society. whereas in the past, visas and...
  • VERBARIUM - video
    ... organic. All text messages together are used to build a collective and complex three-dimensional image. This image is like a virtual herbarium, composed of the various forms based on the different text messages (i.e., verbs), hence the name VERBARIUM. ...
  • ... generated real-time according to the movements of the viewers eyes during their interaction. The viewer wears a pair of virtual reality (VR) glasses equipped with an eye tracking sensor and observes AND creates the VR space, consisting of molecules and...
  • ... two controlling handles, and a pair of loudspeakers. Looking through the opening in the column, the spectator sees a large virtual image projected into the museum space - this image is overlaid on his view of the real environment. By pushing the handles,...
  • Facades - video
    ... concepts of space, reality and perception, and the presented immersive experience is also an experience of instability. A virtual urban scene is developed in facades, constructed from arrangements of point clouds. Facades and streetscapes appear elastic;...
  • ... disputed events and the opinions of the characters who dominated their aftermath. Conversations is a distributed multiuser virtual environment composed of three electronically linked installations that are positioned at remote locations within the...
  • Liquid Views - video
    ...LIQUID VIEWS (1992) - TOUCHING THE VIRTUAL SELF Liquid Views explores the concept of self-reflection in a digital pool. Like Narcissus gazing into the water, visitors see themselves, creating ripples with their touch. But here's the twist: the installation also...
  • CHAMBERS - video
    ..."CHAMBERS" is Stenger's second movie in the Virtual Reality TRILOGY, programmed in web-based VRML, it was also conceived for immersion. Narrative, recurrence, timelessness, all 3 aspects of time are at play, in this emotional progression through the different...